Just Flight Traffic 360 Torrent Download
- michaelstevens1988
- Aug 11, 2023
- 7 min read
Now, you can easily expand and change AI traffic to fit the help that you need and the control that you require in the long-term. If you want to learn about all of this and fully understand the direction you are heading in, then you can utilize the TCC to help you control various flights and compilations to your preference.
The featured Traffic Control Centre (TCC) allows you to customise and broaden your AI Traffic with minimal fuss. You can use the improved Traffic Editor to create new traffic, whether using real-world, scheduled connections or just have it randomly generated. It also allows you to set up one-way flights and assemble flights by region. Spotty, the plane spotting feature, and the unique Control Tower view, let you get the most out of all of the details in this pack, by allowing you to watch aircraft as they operate and listen to their ATC communications.
Just Flight Traffic 360 Torrent Download
I tried World of AI free downloaded packages first and had alot of issues with performance on my laptop. At first not to sure I wanted to spend the money on Traffic360. But damn I'm glad I did. Its loaded with traffic, atc, etc. Lots of things going on all at once which gives the feel of the real deal. I honestly haven't enjoyed my flight sim this much since getting into it 10 yrs ago. It's fun, exciting and busy. Keeps you on your toes. I highly recommend you spent the small amount to purchase Traffic260 because its definately worth the small cost. It ups your involvement in the game 10-fold. Traffic360 is great!
I thought it was a new product but it is not. The aircraft repaints are very outdated and there are very few aircraft taxiing around the airports. Most of them are parked at the gates. It impacts your frame rate at major airports. However, I really enjoyed features such "Spotty the plane enthusiast" and the fact that you can drive a van around the airport to see the aircraft closely. This is not the best product on the market but it is much better than taking off from an empty airport, or having to download tons of AI aircraft and real-world flight plans by yourself!
This is a fantastic update for owners of the original traffic/ traffic X. It gives you the oomph to your A.I. features! If like myself you also have FSX/FSX Acceleration you will notice the improvements too your airports! A more realistic kick! Along awaited package that every flight-simmer needs! Fantastic!
Right at this moment i feel that my flight simulator has really taken off, after i brought the Traffic 360 (AI-Traffic) for FSX. A quick download with self installation nothing could be easier and the the effects are well worth the money. A highly recomended buy for all flight simmers. 5 star
Traffic Editor has improved flight planning and greatly enhanced traffic generation features to allow you to easily create new traffic, whether randomly generated traffic or detailed scheduled connections as in the real world. The Editor lets you set up one-way flights and compile flights by region.
ChronoTraffic - AI time period selection feature. Every Traffic 360 AI aircraft and flight can now be set to be only operational during a user-defined period of years. In the traffic database you can easily select the year or range of years in which you want the aircraft to appear. This flexible feature means that you can easily see older aircraft such as Concorde or out-of-service airlines, or up-to-date traffic or even future aircraft chosen from the included Traffic 360 aircraft fleets.
Product Information:It's been over 20 years since Just Flight published the first instalment in the legendary Traffic series. Now Traffic Global, the latest and greatest edition, is populating the virtual skies and making your flight environment 'as busy as it gets'.Traffic Global has been designed for the latest incarnations of Prepar3D and Flight Simulator X. It features thousands of individual commercial airline AI aircraft that have been built from the ground up to provide unprecedented levels of realism and immersiveness.The traffic database that powers the AI flights is sourced from the same suppliers that power many of the popular 'flight tracking' apps and websites, thus providing our most realistic representation of real-world airport traffic yet.
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The "Traffic Density" slider allow you to adjust the amount of aircraft and schedules you want to run in Traffic Global, obviously you will push the slider for the full density, but I found it produced almost no traffic (a bug?) so the best position was to set the slider just slightly below, the slider could also be a bit temperamental in giving you your full density or not?
KRSW is quite busy at this time of the day (09:30am)... it required a juggle of the "Traffic Density" slider to suddenly make more and the normal traffic appear, but if I set it at the totally maximum setting then they would disappear again, so I found the slider position just slightly below the maximum setting as the more consistent position. I will note that a restart of X-Plane and the issue never happened again, so I will put it down to a first time install start up glitch.
Taxi behind a AI aircraft and it will with no warning flicker or simply change direction, and this sudden movement can be quite bad and consistent at taxiway turns, or be more odd at the gate on pushback (switching backwards to forwards position?) and okay I can still live with that and even the fast taxi speed. But the biggest point in realism above all is your arrival profile. For one if you use SID/STARS of which we now routinely want to do for simulator realism, then your Traffic Global flow is not going to follow your same arrival STAR route, TG may do a close parallel arrival, but you won't be able to file into a landing pattern with other traffic around you (your aircraft is programmed to do another and legitimate flightplan), and again the TG arrival aircraft is also oddly flying around you at FL010 or 10,000 ft when it should be in a remote holding pattern or the approach phase.
Mostly the approach landing rules are that you arrive at your STAR entry point at the above or designated FL010, but you will immediately depending on the length of your STAR arrival or distance to the destination airport then lower your altitude to either 6,000ft or 5,000ft until then on final approach do your final lowering of your altitude to 3,000ft to 2,000ft to capture the ILS beams... So basically with the circular holding patterns at 10,000ft and then the plummet to 2,500ft by your visual AI aircraft is not going to be a very realistic simulation of you trying to fall in to a realistic traffic arrival pattern is it? and there are a lot of little flight profile quirks like this throughout the application in procedures... so everything is really, really good about Traffic Global except the most important item of flight profiles and departure/arrival procedures.
It really comes down to that if you want instant and accessible traffic with almost no framerate lag and with the total ease of use the Traffic Global is excellent, but if you want realistic procedures and realistic airport operations plus the option to adjust your preferences then most likely WorldTraffic 3 would be your better option. Personally of the two currently WorldTraffic 3 would still be my preferred option for the procedure realism and operations, but if JustFlight could make the software procedures realistic and add in more realism to the aircraft's effects then the vote would very easily change as the newer more accessible operation and high efficiency of Traffic Global is very, very good.... for the hard core it still would be WorldTraffic 3, but for newcomers and for the users that want simplicity then currently then JustFlight's Traffic Global is a better choice.
I wasn't completely happy with the "lazy " comment, so that has been changed. But I disagree with you on your other comments. This "Traffic" application is priced at US$50+ and at that price then realistic approach, landing and departure profiles are a necessity, the so called "immersion" factor does just not cut with me as that makes the application a sort of plaything and not a realistic traffic environment. My biggest confusion is that in most areas the application is simply outstanding, but one of the most important and actually the most simplest procedure factors has been overlooked or very poorly implemented. As I noted in the summary "to create a realistic traffic application for any simulator is is a very complex undertaking" so I know how hard it is in creating something of this scale, but again these flight profiles are actually quite simple to implement and should be the heart of a US$50+ product and not just be an after thought. SD 2ff7e9595c
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